Nancy Drew Treasure in the Royal Tower
Lucky you, there is a new Nancy Drew - just in time for the holidays. This one is number
4 and for those of us who are familiar with Nancy's escapades - the castle layout is
hauntingly familiar. But it's not the same and usual settings are not there - which serves
to make the exploration more enjoyable.
This is a wander game with relevant puzzles to be solved before the entire mystery comes
to a conclusion. On-screen and spoken dialog with people that come and go makes the
castle feel a little less creepy and desolate. Alarm clocks, letters and phones connect you
to the present day. Things happen at different time of day and night - hence the alarm
clock. This is a useful feature in all Nancy games. Her Interactive
knows that girls don't
like to start games over when catastrophic events happen - they have a step back
feature
that allows the player to step back in time to change the outcome. I have used it many
times. There is a secret involving Marie Antoinette and hidden treasures in this twisted,
mysterious castle with its dead ends, locked room and forbidding tower - and you help
Nancy to discover it. When you get stuck - try the message board at
www.herinteractive.com.
Editor Review 11/01
I think it's very strange how you can fail in this game. I know that there is second chance, but if
you can use second chance anyway, why do you have to fail at all? And there should be more
help from Nancy. For example, it would help if you know that you had to find the library. Maybe
Nancy could say something like: "We gotta find that Library and figure out who did all this stuff to
it!". Maybe once you are in the Library and you decide to go out the back door instead of going up
the stairs or something, (that's how I failed) that Nancy could say something like "Maybe there's
another way out...". And - I think that after you deliver Ms. Hotchkiss's ski boots, and she won't talk
to you and closes the door, and after you knock, she should say, something like, "I don't think
knocking will really help..." because I just knocked and knocked forever. It should be made
clearer where the noises are coming from, like the banging and the type writer.
My favorite part was when you met someone, like when I met first, the lobby person, it's so
surprising and I love how you can choose what to tell him, or ask him about. - The graphics were
fabulous. - I think lots of girls will like this game, especially those who like Nancy Drew.
Reviewed by Rebecca L.
Ages 10 and up