Sabrina The Teenage Witch: Spellbound  - Box

Sabrina The Teenage Witch: Spellbound
Ages: 8-12

This is the perfect game for any Sabrina fan! But others can enjoy it too. This time, Sabrina has "miscast" a spell and gotten herself trapped in an object! To make her return to her old self, you must consult her Spell Book to find out the antidote spell ingredients. And then using her Magic Tools, you can transform or catch those ingredients. Once you have them all, Sabrina is free!

What is especially great for those big Sabrina fans is that the game includes the real voices of Sabrina, Salem the Cat, and all the other characters. Plus, the game has the same set as the show on television and the same Magic Tools, such as the Truth Sprinkles, Monster Drops, and others. You can also even go to the Realm, which has many cool games from Drell's "Wheel of Misfortune"!

There is one problem, though: younger users may have trouble deciding which Magic Tool would be appropriate to use on certain objects. Sometimes the game isn't that clear about that. But a bonus is that once you have worked out every adventure, you receive a prize: you get your own official Witch's License! All in all, this game is fun (jokes are everywhere!) and would appeal to most eight, nine, or ten year olds!

Reviewed by Julia R.

  • Sabrina The Teenage Witch: Spellbound
  • © 1998 Knowledge Adventure/Simon & Schuster
  • Hybrid CD- Windows 95/98 and Macintosh System 7.51
  • (6/99)